Having previously enjoyed the past Closed Beta of Iron Sight, I went ahead and played the Open Beta version of the game. One of the biggest things that I've noticed in this version is that my Killstreak counter doesn't reset on death for both "support" and "offensive" layout Killstreaks. It seems like they made the game much more casual or user-friendly so that everyone can just zombie rush their Killstreak without having to worry about any deaths. Time to summon those Helicopters and Metal Reapers like crazy aye!?
Figureheads is still getting updated frequently in Japan ranging from new mechas added, characters, and game colloboration. A very nice campaign is currently being held where players that played Lord of Vermilion Arena will get rewarded with a lot of cash points as an incentive due to LOVA shutting down.
I went on another gaming adventure last week exploring a new FPS title from Nexon GT called Sudden Attack 2! It's been along time since I've played an FPS game so I was a bit rusty, but I did enjoy messing around and shooting people up. I've actually never played the original version so everything was new to me. I suppose this version is a bit similar to CS 1.6 turning into Source or GO with a nice graphic upgrade? Anyway, I've posted some of my gameplay below!
Figureheads went live a few weeks ago, but I haven't had the time to make any new videos until today. Below you will find a lengthy preview of the shop, figureheads, patterns, custom parts, frames, voices, lobby, and gacha. The video is rather long, so I added timestamps beneath the Youtube video description.
I spent the weekend testing out the Pre-Open Beta phase of Square-Enix's latest mecha game Figureheads Online. I wasn't used to the style of the mechs of the game, but as I played on, it slowly grew on to me check out some of my gameplay clips below!