The Final Fantasy VII Remake Event in Mobius Final Fantasy just started a few days ago! I decided to make a short gameplay of the event using the PC Steam version of the game because 60FPS is life! I'm kind of bummed out since I did a lot of rolls and didn't luck out on the ultimate legendary new Cloud Strife Job card. I wanted to make gameplay video of it for you guys due to the new Omnislash he gets that's different from the Warrior of Light version. I should probably auto-farm some magicites or just save for the next event, still waiting for my FFVI!
The Korean version of Black Desert just teased a new website for the upcoming new female Dark Elf / Dark Knight playable character. Players can create and customize their characters ahead of time starting on the 8th of this month. Aside from the 1st teaser trailer released earlier today, there will be more Dark Knight updates on the 8th which includes screenshots, skill previews, and perhaps another new trailer showing the new character in action. Lastly, the character is going to be playable on December 15th in South Korea.
I spent most my weekend relaxing and playing the Pre-OBT phase of Hyper Universe Online. The server is down for the day in preparation for the Open Beta that is scheduled to go live tomorrow in South Korea. I played a lot of matches and was able to get my character icon for both Jennifer (Super Girl) and Yuna (AI Girl) which requires a minimum of 10 wins. Yuna was my favorite character during the Pre-OBT so I made a short gameplay video of her below. Anyone with a Nexon Korea account should be able to login and play just fine and it's not IP blocked! Ninja added the new trailer!
NCSoft Korea just released a new trailer featuring the 10th new job for Blade & Soul Online which is a Gunslinger (Soul Gunner) playable next year. Some of you may remember this old ancient trailer from many years ago. The new job is going to be dual wielding pistols and is able to infuse their weapons with Chi for powerful attacks and bullets. At least from my speculation point of view, check out the teaser below. The Korean version of Blade & Soul is also going to get a huge content update with a new level 60 cap, areas, and more. Lastly, I might be able to try the new job next year because the Korean version is transitioning from P2P to F2P next month!
NextFloor and Kakao just released a new update for Destiny Child introducing the Re:Birth Labyrinth dungeon. Players can enter this dungeon ten times a day and earn tokens. After accumulating enough tokens, players can exchange them into special character skins which completely changes a character's look, hence rebirth labyrinth!. I'm still playing and enjoying this game from time to time despite all of the controversial stuff that has happened with Gacha and other stuff. The game is still pretty good and worth trying out and the developer team seems to be giving out a lot of freebies now and then. I hope they add some co-op or multiplayer features soon~!
Dungeon & Fighter: Spirit is also at G-STAR 2016 this year and a new CG trailer was just released or new to me at least! Some of you guys might have already tried it out last month when I posted a short notice about the Closed Beta. It's pretty much a casual version of Dungeon Fighter because of the whole auto-play system. The original version is still probably going to be the people's choice for now. Just going to have to wait and see! I'll let you guys know when the next beta starts so you can test it out yourselves.
Nexon Korea has requested the developers of Moonlight Blade for extra customization features for female characters so that they can create cute young adolescent looking avatars. You can check out the early development of the character below. The trailer is cute, I actually didn't see this coming given the Chinese version of Moonlight Blade Online had specific standards on character customization features. I wouldn't mind playing a small chibi character, PvP advantage hype?! The Korean version of Moonlight Blade is slated to be released next year.
My Korean friend from WorldWideGameWatcher's just wrote an article explaining the current combat system for Peria Chronicles Online. You can find a sample text of the combat system below, but you'll have to read the rest of it at my friends page! On another note, a lot of Peria Chronicles fans recently voiced their concerns about the FPS drops and random hiccups in recent videos. The developers did mention that they wanted to rush a demo for G-Star 2016 and didn't have time to fully optimize the client.
Nexon's in-house team is currently developing a new Unreal Engine 4 Action MORPG Project Meta. The teaser trailer is fairly short and doesn't show much other than having a somewhat dark and gloomy theme to it. I noticed a job recruitment thread for the game the other day, seems like they're looking for more members for this early and new project. I'll keep you guys posted if anything new pops up during G-STAR 2016!