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RaiderZ Online [PR]

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mainNeowiz Games and MAIET Entertainment released a bunch of new information for their upcoming title Project H,which is now known as RaiderZ. Just to let you troll's know it's the same developer team as GunZ, so infringement there. RaiderZ has been in development since January 2006 and they are hoping for Open Beta to hit as early has the first quarter of 2011, in Korea. Which means Closed Beta tests will be around mid this year or late 2010. Check out the detailed full information on the recent press release on RaiderZ Online. Most of this article is quoted from the press release, since their explanation is much more better than my exaggeration.

raiderz_concept

You're probably probably wondering where and how they came up with the word RaiderZ since it's a bit similar to the name of their other title GunZ. Who need "S" when you got "Z"! Right? Well, there is a lot to read in this PR but it's worth your time.

  1. The players explore the planet "Velix" and encounter the unknown invasive creatures and will discover their secrets and fight against them.
  2. Our main content of the game is "Raid", a massive war with a mighty boss. ("Raid" feature has been fascinated by many games fans since EverQuest)
  3. We’ve replaced "s" with "Z" as an influence from our major title "GunZ the Duel"  and we wanted to convey the feeling that this game is "MMORPG created by those who created GunZ" (but this doesn’t mean that we are going to put z in every game we make.)

TWhile the developers wanted to make and add new features to GunZ no matter how hard they tried they always stumbled upon a huge block wall. Quoted from their full reasoning can be found below

"RaiderZ" started from a thought "wish GunZ gameplay connects to MMORPG" at the very initial state of its development. At first we simply thought that "why not convert the GunZ quest mode to MMORPG? It would be great and so easy!?" But through many years of development, we have regretted for having such idiotic ideas after going through many troubles and trials.

We've redone the whole animations over six times each and the program team had to delete and redo the coding for so many functions because it wasn't just fun.

But even until now our main aim is the same as the beginning.

Now let's get on to the "meat" of this press release. They have released a couple main features of RaiderZ online that got me very excited to play it. Check it out below

  • The gameplay is based on what's recently called the "Non-Targeting". This is not to go along with the recent game trend in Korea but as described before we wanted to make a "MMORPG like GunZ". "MMORPG like GunZ" doesn't necessarily mean that the characters should run along the wall or does k-style - Yes, you cannot do that in RaiderZ. It is a gameplay which requires user's skill and control to hit and evade as shown on the screen at the mouse cursor less environment. Our development team had to struggle for quite some time due to the inconvenience and lack of immediacy and the difficulty of development of the "Non-Targeting" feature.

  • The game play mainly consists of fighting against large monsters called "Epic Monsters". This doesn't mean that there are only large monsters in the game.  Like other MMORPG games, the users can fight against small & regular sized monsters and there are many quests related to those monsters. But as the game systems, the game leads to have battles with large monsters and our goal is to be fun even just with that.

  • The monsters or quests won't give any equipment or money as reward. Even the shops will have limited types of items and the users will have to find the "Artisan" NPCs to acquire the items. We wanted to make the item collecting fun and convenient, in order to give infinite motivations to play for the game players.

  • There are NO class system.  But among over 350 skills(for Open Beta version) the users can use points to the skills that the user wish to learn and create a character of their own. Our intention is to break out the restrictions of other traditional MMORPG system and enhance the quality of gameplay experience. For example we want to make it possible to have a magician to use "Fireball" wearing plate armor or a priest who can use "Sneak".
  • So anyway, you've read about it! Publishers and Foreign gamers around the world are now probably interested in checking this game out, they said they will have their first teaser trailer and website this May. The new website will contain a lot more information than their recent press release so, keep an eye out on it here or their main website!

    Developer: MAEIT Entertainment
    Game Publisher: NeoWiz Korea / Pmang Gameportal
    Game Site: http://raiderz.pmang.com/

    Comments (19)add comment

    Sylphend said:

    Sylphend
    ...
    ºOº gunz+mmorpg...sounds interesting
    May 06, 2010

    umad? said:

    sliferx94
    ...
    Looks great
    May 06, 2010

    natake said:

    Fudgsicle
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    no website!! :< NUUU
    May 09, 2010

    Martin said:

    Xethos
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    I didn't know they had enough of a budget to create an entirely new MMO. Maybe it'll surprise me with topnotch graphics
    May 11, 2010

    Jason said:

    Dra6o0n
    ...
    Drawing are one thing though, and given MAEIT's reputation for Gunz... I am still not pleased...

    By Non-Targetting, they are probably talking about hit boxes... And how you aim using the character's attacks.
    Otherwise it could be more of a cutscenic battle where characters does attacks in a turn based game... Nowhere did it say that it's an Action MMORPG... It just says MMORPG...

    The reason why they can't add features to Gunz, is that they've already screwed over the foundations of that game... The animations, attack styles, were so one sided that it can't be fixed without reverting back to the starting line.
    May 21, 2010

    กกกกกกกกก said:

    0
    ...
    เมื่อไรจะเปิดวะ
    May 29, 2010

    stab said:

    0
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    non targetting huh!? swing your sword whenever you like. smilies/cheesy.gif thats something new Great!
    June 28, 2010

    afterliving said:

    0
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    Though we need games like this for the next generation of MMORPGs, they did not need to steal from Monster Hunter to do so.I understand that mostly everything has been thought off, but it was n0t necessary for them to try nothing new. Its amazing to see how long it is taking them to make the game though. Either these korean developers are really moronic, or they just have no talent. Seeing as they have been producing the same crap rpgs for the last decade and only now have started to produce things that are new i would have to say they are both.
    July 24, 2010

    Envim said:

    0
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    This game i Think its perfect i love gunz too but this one will addict me lol smilies/smiley.gif
    October 26, 2010

    SYCOREAVER said:

    0
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    if anyone finds out when this game is released into australia (you know the shit island place that evryone wants to go to) can someone plz tell me
    March 09, 2011

    Bleh Blahh said:

    0
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    Is this a MMORPG or is it a game you have to go out and buy?
    April 25, 2011

    Van Insurance said:

    0
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    I really love this game and highly addicted to this.
    May 28, 2011 | url

    boun52 said:

    0
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    when it's real releasing date?
    July 18, 2011

    Carles said:

    0
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    I am waiting for this MMORPG in Europe, Frogster will develop this MMORPG :) Moscas
    December 23, 2011

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    January 30, 2012

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    January 30, 2012

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    January 30, 2012

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